One Reason to Buy Aberrant
Feb. 25th, 2003 08:59 amThe alternative is winding up with a situation where your players create "moody loners" who do nothing but hang around, act taciturn, and wait for the other characters to become fascinated with their mystique. Everyone takes the passive road, no bonds are formed and your series loses all its energy into a black hole of self-absorbed entropy.
Lovely rant, though a bit high on the mixed science metaphors. I don't know if it makes up for the hideous disorganization, but . . .
Lovely rant, though a bit high on the mixed science metaphors. I don't know if it makes up for the hideous disorganization, but . . .