Here is a D&D story for
schneefink, who was wishing for some.
I learned about D&D from the acknowledgments to a Katherine Kerr novel when I was in fourth grade, but I didn't find people willing to play RPGs with me until high school. We mostly played White Wolf, since that was then the fashion; in particular, I GMed a lot of Mage.
My first serious D&D campaign was in college. Third edition was new and shiny! My character was named Angharad. She began the campaign as a very naive Lawful Good rogue; I reasoned that she came from a Thieves' Guild family, and had conformed to the expectation that she'd join the family business. She was moderately smart at the start of the campaign (INT 13 or 14, maybe), and we all started at seventh level. We encountered a strange temple that "balanced" our stats, though, so her intelligence went down and another stat went up, and because Angharad was exceedingly Lawful Good, I picked up a level in paladin. Then, through some rather awful failures in coordination, the entire party was killed by a mindflayer; upon resurrection, Angharad found herself with even less intelligence and missing one of those levels of rogue.
Finally, after maybe a semester of play (we spent a lot of time talking to people, and not very much killing monsters), Angharad earned a second paladin level, and became able to sense evil... at which point she learned that
sildra's eponymous character had been lawful evil the entire time. "Sildra! You're
evil?" is one of my favorite moments in excessive commitment to lawful goodness.
Smiting evil with a holy sword while simultaneously doing sneak-attack damage due to flanking is also pretty great, though.