Here are some big-picture notes on interactions between modern choices and SCA personas, as requested by
sciatrix.
If you'd like to suggest a topic for me to post about in January, you can do so
here. There is still a lot of January left, so I'd be happy to take more suggestions!
What is an SCA persona?If you ask someone in the SCA about their persona, they'll usually tell you something about time, place, and maybe social class. My persona is a woman from a senatorial family in sixth-century Merovingian Gaul,
glasseye's is a Breton moneyer from 1344,
vandyhall's is a nomadic Magyar, and Hark's persona is some sort of Viking, to give some example personas for people who often appear in this journal.
In practice, a persona is less of a character and more of an organizing principle. If you're choosing a new name, making a nice outfit, upgrading your armor, writing a story or poem, or planning a ceremony to take on a new student, you'll likely think about what your persona might have done. Most people in the SCA don't go around speaking "in persona", though, except in a few very formal contexts. The focus tends to be on making things, rather than on acting.
People vary a lot in their dedication to persona development. At one end of the scale are people interested in full-on historical reenactment, who try to spend as much of an SCA event as possible doing things their persona might have done. At the other end you find people who haven't really thought about persona at all, or who have given up on finding commonalities among their disparate interests.
Factors that people typically consider when choosing a persona include their own family history, pre-existing historical or geographic interests, activities they enjoy within the SCA (rapier fighters often want later-period personas, for example), what they want to wear, and their friends' or families' personas. My very first SCA persona was "early Breton", for example, because I was studying French, had learned to draw Celtic knotwork, and had a group of friends whose personas were from somewhere in the British Isles. (There was an associated silly story about how the fictional father of myself and
anniebellet had been murdered by guppies, that is, drowned in a pool containing them; I ought to look up the history of guppy domestication sometime.)
What drives regional variation in persona choices?Two overarching drivers of regional variation are people's family backgrounds and the weather. In the US and Canada (and presumably in Lochac, which is the SCA kingdom encompassing Australia and New Zealand), variation due to family background generally involves patterns of immigration in more recent history: I meet more people with German or Eastern European personas in the Midwestern United States than I did when I lived in the Pacific Northwest, for example. Weather matters directly because many SCA events take place outside, and if you're choosing a persona based on what you want to wear, you're going to think about what will be comfortable in your local climate.
"Many SCA events take place outside" is a huge generalization, though, and at this point we're getting into what SCA people call "Inter-Kingdom Anthropology", that is, the discussion of the way local SCA culture varies depending on what kingdom you're in. Kingdoms are the biggest SCA administrative regions. I've lived in An Tir (the US Pacific Northwest and part of Canada), Caid (southern California and Nevada), Northshield (Minnesota, Wisconsin, the Dakotas, Michigan's Upper Peninsula, and parts of Canada again), and the Midrealm (Illinois, Indiana, Michigan, Ohio, most of Kentucky, and tiny bits of Iowa and Ontario).
What a normal SCA event looks like varies hugely depending on the kingdom. In An Tir, there are a few big hotel events that feel rather like science fiction conventions, but most events are weekend camping events, running from spring into September or October. It can be frustrating to be an SCA member in An Tir if you dislike camping. In Caid, there are a few camping events, but a typical event is a day in a Los Angeles-area city park: people set up in the morning, hold a tournament, socialize, and then maybe go out to dinner afterwards. Northshield is
really spread out, and really cold for a lot of the year; active SCA participation in Northshield involves a ton of driving, and also a fair amount of socializing in hotels after events. The Midrealm is close to Pennsic, the SCA "war" in western Pennsylvania that draws about ten thousand people for a week or two every summer, and planning for/participating in/recovering from Pennsic drives a lot of Midrealm SCA activity.
Vikings: a case studyIn 2003, I started grad school in An Tir, and
glasseye moved from the Midrealm to An Tir to live with me. At that point, fourteenth-century French and German personas were a really big deal in the Midrealm. They meshed well with the Midrealm's culture, because romantic ideas about knighthood and fealty fit in well with a kingdom culture that was very focused on building fighting units and preparing for Pennsic War. Also, there was a density of merchants at Pennsic selling fourteenth-century stuff, so it was easy for someone to get started on a nice fourteenth-century persona. An Tir had lots of pirates (the Pirates of the Caribbean movies were just coming out, and weekend camping events where lots of people are drinking are highly compatible with pretending to be a pirate). But it was beginning to have lots of Vikings, as well. There were multiple factors driving adoption of Norse personas in An Tir: there are lots of people with Scandinavian heritage in that part of the world, Norse clothing is very practical for camping events where it might be rainy and cold or very warm, and the local fighting culture was focused on individual prowess in a way that played well with references to the sagas. Also, it was just starting to be possible to find detailed information about Norse material culture from stuff that Scandinavian researchers and reenactors were putting on the internet.
The huge and sustained popularity of Vikings in An Tir meant that it became easier and easier to have a Norse persona in the SCA, generally: there are lots of costuming blogs, experts in particular times and places, people who have translated resources from Swedish or Norwegian, etc. The trend started expanding to different kingdoms. Vikings were big in Northshield when I lived there, and they're a huge deal in the Midrealm now. The Midrealm Vikings are, again, focused around Pennsic: there are multiple households founded by charismatic fighters, some of whom used to have fourteenth-century personas, but now maintain warbands, emphasize ring-giving, and so on and so forth.